{"product_id":"incoming-forces","title":"Incoming Forces","description":"Incoming Forces PC CD cleanse universe of aliens space craft combat game sequel \u003cbr\u003e\u003cbr\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003eType: \u003c\/label\u003e Game \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003ePlatform: \u003c\/label\u003e Windows \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003ePublisher: \u003c\/label\u003e Hip Interactive Corp. \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003eReleased: \u003c\/label\u003e 2002 \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003eMedia: \u003c\/label\u003e CD \u003c\/p\u003e\u003cshortdescription\u003e\u003c\/shortdescription\u003eIn 1998's Incoming, players fought to save the Earth from invading forces. Now, in this follow up from Rage Software, humanity is on a crusade to cleanse the universe of alien races -- but you're not part of the armada. Instead, players must stop the human invasion of their home world Kaiyodo and repel the Earth Forces that are threatening its very existence. As in the original, gameplay centers on controlling multiple vehicles in the air and on the ground, with six possible viewpoints available during gameplay: cockpit (default), third-person view from behind the craft, nearest enemy, nearest ally, waypoint, or flyby.\u003cbr\u003e\u003cbr\u003eWith the ability to change vehicles on the fly, familiarization with the on-screen display is essential (though turrets don't have waypoint arrows or speed indicators due to their lack of movement). Aircraft can be repaired, reloaded, and refueled, and players can command wingmen with five specific orders (form, attack specific target, relocate, or attack all aircraft or ground units in an area). Missions are structured with \"continue points,\" which allow continuation from a certain point if the player dies, though at the cost of points earned.\u003cbr\u003e\u003cbr\u003eMultiplayer action is available (LAN and Internet) in all four of the huge world environments, with customization options for time limits per round and frag requirements for victory. Deathmatch mode is a free-for-all, with the person logging the most kills the victor, while Team Deathmatch splits players into two teams. Refit locations and production plants are not available in multiplayer, but pickups include shield and craft repair, weapon upgrades, ammunition, damage amplifiers, and transfers to heavy tanks and twin engine fighters.\u003cbr\u003e\u003cbr\u003eFor Windows (32-bit Systems) [*Please review compatibility\/platform sections in 'What You Get']\u003cbr\u003e\u003cbr\u003e","brand":"Hip Interactive Corp.","offers":[{"title":"Used In Sleeve","offer_id":46963726483734,"sku":"8409","price":3.49,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0083\/0377\/1710\/files\/201411292237796DNHG1968DN.jpg?v=1771461923","url":"https:\/\/www.neverdiemedia.com\/products\/incoming-forces","provider":"NeverDieMedia","version":"1.0","type":"link"}