{"product_id":"sega-smash-pack-2","title":"Sega Smash Pack 2","description":"Sega Smash Pack 2 PC CD 7 games Sonic the Hedgehog 2 Super Hang-On Shining Force \u003cbr\u003e\u003cbr\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003eType: \u003c\/label\u003e Game \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003ePlatform: \u003c\/label\u003e Windows \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003ePublisher: \u003c\/label\u003e Sega \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003eReleased: \u003c\/label\u003e 2000 \u003c\/p\u003e\u003cp class=\"proAttr productType\"\u003e\u003clabel\u003eMedia: \u003c\/label\u003e CD \u003c\/p\u003e\u003cshortdescription\u003e\u003c\/shortdescription\u003eSega Smash Pack 2 includes emulated versions of seven Genesis games: Comix Zone, Flicky, Kid Chameleon, Shining Force, Sonic the Hedgehog 2, Super Hang-On, and Vectorman 2. Also included is the PC version of Sega Swirl.\u003cbr\u003e\u003cbr\u003eSonic the Hedgehog 2\u003cbr\u003e\u003cbr\u003eSome time after stopping Dr. Eggman once again, Sonic the Hedgehog grows restless, deciding to do what he does best - travel the world, looking for adventure. Climbing into his trusty biplane, the red-and-white Tornado, the blue hedgehog begins flying the skies, looking for places unknown. On nothing more than an impulse, Sonic decides to land on an unassuming island, called West Side Island. Deciding to kick back and explore the isle, Sonic is completely oblivious to the legend connected to the island, and the similarities it has in relation to his adventures on South Island. According to legend, there was once a great and prosperous people who lived on its shores, who achieved their greatness through the use of mysterious, powerful stones. Their peace could have been everlasting if not for a select few who desired to use the stones for their own selfish gains, causing the gods to take away the stones and hide them away on the island...\u003cbr\u003e\u003cbr\u003eShining Force\u003cbr\u003e\u003cbr\u003eMax is a young swordsman who trains under the wing of Lord Varios, in the Kingdom of Guardiana. One day, the King informs them that the Gate of the Ancients, a place Guardiana has watched over for centuries, might have been reached by the forces of Runefaust. Max accepts the King’s plea to leave with a small force assembled by the adviser Nova to stop their antics and they are successful, but as the commander of Runefaust’ troops dies, he laughs at them, as Lord Kane from Runefaust should be invading Guardiana by now. Max quickly returns to Guardiana, just in time watch Varios being killed by Kane and then leaving. The King, also heavily wounded, reveals that the Gate can only be opened with a key, and instructs Max to find it before Runefaust and to discover the motivations behind their actions. The King also dies and Mae, distraught by her father Varios’ death, joins the force.\u003cbr\u003e\u003cbr\u003eFlicky\u003cbr\u003e\u003cbr\u003eIn the game, the player controls Flicky, a bird who has to save the Chirps (Piopio in Japan) from cats named Tiger (Nyannan) and iguanas named Iggy (Choro). The player has to collect all of the Chirps and guide them through the exit, with a bonus increasing in proportion to the amount of Chirps saved at once. There is only one button in the game, which both causes Flicky to \"jump\" and, if he is holding and item, throw it across the screen. Items thrown ate enemies will knock them off the screen temporarily, however they will re-spawn at specified locations until the game is over. Players start with three lives and can gain more lives by acquiring certain scores, however there is a maximum of five lives that can be retained at once.\u003cbr\u003e\u003cbr\u003eComix Zone\u003cbr\u003e\u003cbr\u003ePlay involves defeating enemies with punches, kicks, and holds, managing your inventory, and solving puzzles. The game's most remarkable feature is that it is set within the \"panels\" of a comic book. Each level consists of two \"pages\", and secrets are discovered by shredding the \"paper\" and revealing items. Dialogue is rendered within talk bubbles with the typical comic font. Sprites and backgrounds possess the bright colors and dynamic drawing style favored by superhero comics.\u003cbr\u003e\u003cbr\u003eThe plot concerns Sketch Turner, a cartoonist that during an unusual thunderstorm, becomes trapped in his own comic book while Mortus, the villain of his story, is flung out of it. Inside the comic book, he meets General Alissa Cyan, who believes he's a superhero that came to save their post-apocalyptic world from the evil. In the real world, Mortus would literally draw new villains on the pages of the comic book, trying to kill Sketch Turner, and so obtaining his \"real\" body to conquer the real world with. Sketch Turner would have to battle his way through the pages, his only help being his pet rat Roadkill, who got electrocuted during this thunderstorm, enabling him to zap enemies.\u003cbr\u003e\u003cbr\u003eKid Chameleon\u003cbr\u003e\u003cbr\u003eA new virtual reality arcade game arrived in town and every kid played it. Nothing seemed out of the ordinary until kids began to disappear. The game's boss, Heady Metal, had freed himself from his scripted AI and was using his new freedom to kidnap every kid who could not beat the game, which was all of them—until now! Kid Chameleon enters the game and must defeat every level, every boss and Heady Metal himself if he wants to save the others.\u003cbr\u003e\u003cbr\u003eThe player, as Kid Chameleon, progresses through a series of levels. Most levels contain a flag, which is the primary goal of each level, from which the player progresses to the next level. However, a number of telepads throughout the game can warp the player not only to different places in the same level, but also to different levels, and sometimes to an entirely different path through the game. At the end of the game, Kid fights and defeats the final boss, Heady Metal. Kid Chameleon contains nearly a hundred levels, of which only about half are on the \"main path\" (traversing levels only by flags), and also counts the two-dozen smaller unnamed levels, simply called \"Elsewhere\". Despite the game's considerable length, there was no password system or other method of saving the game.\u003cbr\u003e\u003cbr\u003eFor Windows (32-bit Systems) [*Please review compatibility\/platform sections in 'What You Get']\u003cbr\u003e\u003cbr\u003e","brand":"Sega","offers":[{"title":"Used, But Great Condition In Sleeve","offer_id":31983329476740,"sku":"196","price":2.48,"currency_code":"USD","in_stock":false},{"title":"Used In Sleeve","offer_id":31983329509508,"sku":"5594","price":2.48,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0083\/0377\/1710\/products\/20199216553099.jpg?v=1648234212","url":"https:\/\/www.neverdiemedia.com\/products\/sega-smash-pack-2","provider":"NeverDieMedia","version":"1.0","type":"link"}