Applying UML & Patterns Training Course: A Desktop Seminar From Craig Larman 2nd

Applying UML & Patterns Training Course: A Desktop Seminar From Craig Larman 2nd

Applying UML & Patterns Training Course: Desktop Seminar Craig Larman 2nd PC CD 

Application 

Windows 

Pearson 

2003 

CD 

$99.99
Packaging
Watch, listen, and learn as Craig Larman presents 4+ hours of desktop video that show you how to apply the UML and patterns for OOA/D
See how key analysis and design skills, activities, principles, and patterns are applied
Includes coverage of requirements and use cases, domain object modeling, high-use UML notation, designing objects with responsibilities, "Gang of Four" design patterns, iterative development with the Unified Process, and more
Invaluable over-the-shoulder advice direct from a skilled practitioner and educator Craig Larman
CD-ROM includes bonus chapters from Larman's best-selling book Applying UML and Patterns, Second Edition
Learn Core Skills in Object-Oriented Analysis and Design
Watch, listen, and learn as Craig Larman shows you how to analyze and design with objects. In over 4 hours of digital video instruction, object technology leader Craig Larman helps you master the core principles and best practices of object-oriented analysis and design (OOA/D). You'll walk through one cohesive case study, learning the practical skills, activities, principles, and patterns developers need to know to create object-oriented systems. Learn OOA/D in the context of the popular agile and iterative Unified Process (UP), and express your results in standard UML 1.4 notation. This video course brings book knowledge to life.
A Digital Seminar from Internationally Recognized OOA/D Expert Craig Larman
Master object-oriented design and analysis by watching digital videos straight from the desktop of object design and analysis expert Craig Larman-more than four hours of personal instruction in all!
Learn all this, and more...
Defining requirements and use cases
Modeling domain objects, attributes, and requirements
Creating layered architectures
Designing objects with responsibilities
Using "Gang of Four" and other design patterns
Mapping designs to code
Applying OOA/D in the context of agile, iterative development and the Unified Process
Expressing results with UML 1.4 notation
Craig Larman is known throughout the international software community as an expert in OOA/D, patterns, object technologies, and iterative agile development methods. He is the author of Applying UML and Patterns: An Introduction to OOA/D and the Unified Process, the world's best-selling text on OOA/D, translated to many languages and used globally in industry and colleges. He also co-authored the Java 2 Performance and Idiom Guide. Designed For:
All developers who want to master object-oriented analysis and design
Analysts, designers, and architects seeking to deepen their OOA/D skills
IT professionals who want to learn iterative development and Unified Process best practices

For Windows [*Please review compatibility/platform sections in 'What You Get']

WHAT YOU GET:

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64-Bit Windows OS Systems:
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Macintosh Systems:
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  • Be sure to update your video card drivers and search for updates to the game from the manufacturer.


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