Descent to UnderMountain

Advanced Dungeons & Dragons Descent to UnderMountain PC CD role-playing RPG game 






Descent to UnderMountain

Undermountain is a dungeon labyrinth built by the mad wizard Halaster a millennium ago. Located directly beneath the City of Waterdeep in the Forgotten Realms, its shadowy halls, crypts, abandoned temples and natural caverns have always been a source of fear for those who make their homes in the city above.

Undermountain is again making its presence felt in the city of Waterdeep. Citizens are disappearing without even a ransom note. Strange creatures have been sighted in the shadows of Waterdeep. And perhaps more frightening are the whispered tales of brave souls who have recently ventured into the depths of Undermountain; the ones that return alive tell of things half-seen that are more horrible than even Undermountain's usual abominations.

At the request of Waterdeep's most powerful mage, Khelben Blackstaff, the player is asked to descend into Undermountain to find the source of the recent troubles afflicting Waterdeep. As the player explores Undermountain, the cause of Waterdeep's problems slowly reveals itself...

Buried deep in the dungeon is the lost Flame Sword of Lolth, an artifact fashioned by Lolth the Spider Goddess. The Flame Sword has the power to open gateways to the abyss -- and bring the inhabitants of that foul place into the Forgotten Realms under the control of whomever possesses the Flame Sword. The command of an infinite army of horrific creatures is the reward for anyone who can find and tame the Flame Sword.

The spider-goddess Lolth fashioned the Flame Sword millennia ago. In the ancient wars between the surface elves and Lolth's worshippers, the Drow, Lolth used the Flame Sword's power to decimate the armies of the surface elves. The sword was not without a weakness, however; its power was controlled by means of a spider statue sacred to Lolth. This statue was stolen by an elven hero who shattered it and scattered its pieces throughout Undermountain. Without the statue to harness its power, the flame sword disappeared and Lolth lost the war against the surface elves.

Knowledge of the Flame Sword and its location have long disappeared from the surface civilizations, save in a few written accounts. But Lolth and her worshippers, the Dark Elves, have searched for the artifact ever since. Without the spider statue to control it, the Flame Sword's power is unharnessed -- it is capable of opening gates at random, bringing dangerous extra-dimensional creatures into Undermountain and placing Waterdeep in great danger.

In order to save Waterdeep, gather the eight pieces of the spider amulet used to control the Flame Sword, reassemble the spider amulet, then use it to subdue the Flame Sword itself. Standing in your path are Undermountain's horde of creatures, fiendish traps designed by the mad wizard Halaster, legions of Dark Elves, and the spider goddess Lolth herself.
Here are some of the features of the role-playing game:

20 magic-ridden dungeons filled with unspeakable horrors.

3D polygon monsters await you in frightening detail.

Explore the treacherous dungeons with fluid movement using the award-winning Descent engine.

Added animation engine within Descent engine - DTUM includes 7800 frames of animation!

Increased the number of texture maps the engine is capable of handling to 3000 or almost unlimited (compared with 150 texture maps for the average action game like Duke Nukem and Quake).

25 different, distinct levels featuring 12 different art styles -- more complex than Descent; includes such varied environments as Dwarf Temple, Egyptian level, and Crypt.

Stunning new technology includes reflecting mirrors and translucency such as stained glass that you can see through to spot monsters lurking in next hallway.

Rich, dynamic character development: Choose from 6 different races, male/female, 4 basic classes, 7 types of armor, and an arsenal of more than 20 weapons - swords, bow & arrow, throwing axes and more.

AD&D statistics affect the way the game plays - fighting effectiveness, speed, damage.

Added gravity physics as well as new flying physics.

More detailed collision detection.

Can have three times as many characters within the game screen at one time compared with Duke Nukem or Quake.

Includes 200 items to locate and use versus 20 - 25 in most other competitive games.

More features crammed on one single CD-ROM than any other game in terms of polygons, music, animations, sound and more.

Descent engine remains the best rendering 3-D engine ever, and runs at a better frame rate in SVGA than the Quake engine.

For DOS/Windows (via DOSBox) [*Please review compatibility/platform sections in 'What You Get']


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