Machines w/ Manual

Machines + Manual PC CD real-time strategy 4th world war space pods game ACCLAIM 

Game 

Windows 

Acclaim Entertainment, Inc. 

1999 

CD 

$48.99
Packaging
The history of the Machines' story begins in the year 2136, after mankind has recovered from the devastation of a Fourth World War. Warfare becomes a distant memory, life expectancy doubles through genetic engineering and only the fear of overpopulation disturbs an otherwise tranquil human species. Faster-than-light (FTL) space travel is developed as mankind reaches for the stars and prepares to colonize entire systems for human expansion.

The scientists of Earth created a plan to shot-gun computer-controlled deep space probes (modified industrial robots) to far distant systems with one objective -- find and terraform inhospitable planets for human occupancy. These "seeder ships" were launched, each with a nearly sentient supercomputer on-board, known as the Controller Unit. The prime directive of each unit was to recognize and defer to the first Controller Unit to land on any given planet, to nullify potentially disastrous conflicts.

"Seeding pods" from the mother ships carried out the terraforming instructions in numerous systems in deep space. One such successful result was the planet designated as Eden 4, however, no humans arrived by the pre-programmed projected date and a directive, instructing the computers to wait another 100 years, was activated. The year 2236 came and went. Then another 560 years passed -- still no humans (mankind having ceased existence in 2545). Meanwhile, century after century, the sentient but obedient Machines kept expanding territory, creating more seed ships, leaping from system to system, terraforming.

Now, something has gone terribly wrong. An inevitable confrontation has occurred. Two Controller Units from completely different systems have encountered one another and both, from the planets Eden 4 and Midian, accuse the other of malfunctioning in terms of deferential conduct. The Machines divert their terraforming capabilities into creating weapons of mass destruction. The resultant war has raged for 501 years, it is now the year 3297 and you begin life, as one of the warring Machines, ready to serve your Controller.

Machines requires a 3Dfx accelerator to play this real-time strategy game. Gameplay features realistically rendered landscapes where terrain plays a part in strategic thinking. A computer based technology tree enables advances in three research areas, technician, engineering and, finally, "brainbox" research. Ever increasing efficiency of weapons and units, driven by research, is realized through a rigid construction table and provides units such as grunts, reapers, spies, flying craft, knights, commandants, personnel carriers and mobile heavy assault weapons, over 50 machines in total.

Perspective is changeable, from a first-person view while exploring locations on spy or sabotage missions to third-person during real time battle, with a top-down viewpoint for strategic planning and control. Twenty-five weapons of mass destruction are available, ranging from simple flame-throwers to devastating nuclear weapons.

Machines supports four modes of multi-player action for up to four gamers: local area network, modem-to-modem, serial cable and the Internet. Gameplay control is keyboard intensive (see Instructions) with icon and menu options as well as some mouse and keypad support. In Machines, you have the opportunity to not just play one, but to be one!

For Windows (32-bit Systems) [*Please review compatibility/platform sections in 'What You Get']

WHAT YOU GET:

This item is for the original media, and includes only the media (ie. CD, floppy ...) UNLESS specifically stated above and/or in the title. If more than just the media is included, it will state which items are (ie. box, manual, etc ). Items that come in a sleeve refer to a generic CD sleeve (typically white) and will be sent with shipping protection to avoid damage during transit. If available, we will also send the front and/or back CD inserts if in stock. If these are important to you, please message us to verify we have them available to send. Please do not assume items are included other than what's stated. Again, ask questions PRIOR to purchasing if you have any concerns.

IMAGES:

All images/pictures are stock photos and are for reference only, mainly to show the type of game you will be getting. Please read "WHAT YOU GET" for what is included with the media. Screenshots may vary based on your own computer system, video card, monitor, etc.

COMPATIBILITY:

Computers are like people, each one is different. Unlike console games, a computer game may install and work flawlessly on one system but may need adjustments on another. This is due to a variety of factors, mainly the OS platform running, video card you have, drivers, protection software installed, etc. Many times manufacturers release updates to games to fix bugs and add enhancements. We would be happy to help get the game going on your computer, but ultimately compatibility issues are the responsibility of the buyer. We suggest going to Google and searching for the name of the game along with the words "system requirements" to determine if your system is suitable. Ultimately, we are not responsible for software compatibility problems or publisher's errors.

PLATFORM:

Stated within the auction is what platform the game will work on (ie. Windows, Mac, Linux...) This is a generic statement and specific platform versions (ie. XP, Vista...) will have to be researched by the buyer. Games that came out PRIOR to XP or higher will not specifically state they will work on that release, but only because they came out before those versions were made. Many, if not most, will work on XP or higher with a few quick adjustments. We provide instructions with all items purchased on how to do this adjustment using the Program Compatibility Wizard. If we find out that an item will definately not work on a specific version, we will state it. For DOS games, you may need to play it with a free DOSbox program if the Program Compatibility Wizard does not work.

64-Bit Windows OS Systems:
For 64-bit Operating Systems, older games most likely will NOT work due to 64-bit systems not being able to run 16-bit programming code (most games prior to 2000). For DOS games, you may need to play it with a free DOSbox program.

Macintosh Systems:
For Macintosh programs, most older games will need to be run in Classic Environment if you have a MAC OS X 10.0 - 10.4 version. Please research Google on how to do this, or send us a message for information prior to purchasing. If your MAC OS system doesn't support Classic Environment (ie. MAC OS X 10.5 or Higher OR Intel Macs), you will have to try running it using the free program called SheepShaver, but compatibility is not ensured. Please research prior to purchasing or ask questions.

MEDIA FORMAT:

Please verify you have the required hardware in order to use the specified media (ie. CD, DVD, floppy drives, etc.) If the item comes as a floppy disc, make sure you have either the needed 3.5" floppy drive or the bigger and older 5.25" floppy drive.

RECOMMENDATIONS FOR A SMOOTH PURCHASE:

  • Ask questions PRIOR to purchasing an order to avoid any confusion.
  • Be patient if there are problems during installation or gameplay. Typically someone else has already ran into that problem and has listed a solution online. Contact us and we will do our best to help.
  • Be sure to update your video card drivers and search for updates to the game from the manufacturer.


  • SHIPPING:

    We typically ship all items out within 1-2 business days after payment is received. In regards to the stated shipping and handling, remember that these costs include more than just postage.

    International buyers please email/chat with us to determine if you are eligible for shipping of a specific product. If you are, then international buyers not shipping to an address within the U.S. can expect their orders to take anywhere from 5 days to 4 weeks to be received, depending on how fast/well USPS is moving. Additionally, international orders typically have to go through governmental customs, which can delay the arrival process. Import duties, taxes, and charges are not included in the item price or shipping cost. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to buying. Customs fees are normally charged by the shipping company or collected when you pick the item up. These fees are not additional shipping charges.