PC Gamer Magazine June 2005: Prey Number 137 w/ Empire II Demo CD
PC Gamer Magazine June 2005: Prey Number 137 w/ Empire II Demo CD NEW SEALED BAG
Audio Book
Softcover
PC Gamer
2005
Other
$29.99
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PC GAMER MAGAZINE JUNE 2005: PREY NUMBER 137 W/ EMPIRE II DEMO CD
The June 2005 issue of PC Gamer Magazine, a leading publication in the world of computer gaming, is notable for several key features that attracted gamers and industry followers alike. This particular issue is numbered 137 and carries a feature on the much-anticipated game Prey, alongside a demo CD featuring Empire II.
Prey Feature
Prey was a first-person shooter (FPS) developed by Human Head Studios and published by 2K Games. The June 2005 edition of PC Gamer provides an in-depth look at this game, which was highly anticipated for its unique gameplay mechanics and innovative use of portal technology. The game revolves around the protagonist, Tommy, who ventures into an alien spaceship to rescue his girlfriend and fight extraterrestrial enemies. The magazine covers the storyline, game mechanics, weaponry, and level design, highlighting what makes Prey stand out among other FPS titles of its time.
Empire II Demo CD
One of the major attractions of this issue was the inclusion of a demo CD featuring Empire II. The demo allowed readers to experience the game firsthand, serving as a marketing tool to generate interest ahead of the full release. Empire II was known for its strategic gameplay elements, incorporating city building, resource management, and tactical combat set in historical periods or fictional realms. The demo provided players with a sample of these gameplay elements, enabling an interactive preview of the game’s complexity and depth.
Additional Content in the Issue
Besides the major highlights, PC Gamer Magazine June 2005 included several more elements geared at satisfying its diverse readership:
Reviews: Thorough assessments of contemporary games, detailing graphics, gameplay, storylines, and replay value. This helped readers decide on which games were worth their investment.
Previews: Sneak peeks into upcoming game titles, covering what to expect and industry trends.
Hardware Reports: Insights into PC components such as graphics cards, processors, and peripherals that could enhance gaming experiences.
Tips and Tricks: Strategy guides and walkthroughs aiding players to better navigate challenging levels and unlock achievements.
Community Spotlights: Features on gamer cultures, modding communities, and competitive gaming scenes.
The Role of Demo CDs in 2005
In an era before widespread high-speed internet access, demo CDs such as the one included with this issue were highly significant. They gave consumers an opportunity to try games without purchasing, creating a tactile and interactive connection between the gamers and game developers. The inclusion of Empire II on the CD was a strategic move to showcase upcoming titles and drive sales through hands-on experience.
Technical and Artistic Design of Prey
Prey was particularly noted for its cutting-edge graphics engine, which included detailed textures, advanced lighting effects, and realistic physics. The game utilized portals to allow unconventional level design, enabling players to walk on walls and ceilings, adding a fresh complexity to FPS gameplay. The soundtrack and voice acting contributed to an immersive atmosphere, enhancing the narrative depth and emotional engagement with the characters and story.
Legacy and Reception
Upon release, Prey received positive reviews for its originality, innovation, and execution. It influenced future FPS titles by demonstrating how portal-based mechanics could refresh established genres. Meanwhile, the Empire series, including Empire II, maintained a loyal following among strategy enthusiasts for its challenging and rewarding gameplay.
The June 2005 issue of PC Gamer Magazine, a leading publication in the world of computer gaming, is notable for several key features that attracted gamers and industry followers alike. This particular issue is numbered 137 and carries a feature on the much-anticipated game Prey, alongside a demo CD featuring Empire II.
Prey Feature
Prey was a first-person shooter (FPS) developed by Human Head Studios and published by 2K Games. The June 2005 edition of PC Gamer provides an in-depth look at this game, which was highly anticipated for its unique gameplay mechanics and innovative use of portal technology. The game revolves around the protagonist, Tommy, who ventures into an alien spaceship to rescue his girlfriend and fight extraterrestrial enemies. The magazine covers the storyline, game mechanics, weaponry, and level design, highlighting what makes Prey stand out among other FPS titles of its time.
Empire II Demo CD
One of the major attractions of this issue was the inclusion of a demo CD featuring Empire II. The demo allowed readers to experience the game firsthand, serving as a marketing tool to generate interest ahead of the full release. Empire II was known for its strategic gameplay elements, incorporating city building, resource management, and tactical combat set in historical periods or fictional realms. The demo provided players with a sample of these gameplay elements, enabling an interactive preview of the game’s complexity and depth.
Additional Content in the Issue
Besides the major highlights, PC Gamer Magazine June 2005 included several more elements geared at satisfying its diverse readership:
Reviews: Thorough assessments of contemporary games, detailing graphics, gameplay, storylines, and replay value. This helped readers decide on which games were worth their investment.
Previews: Sneak peeks into upcoming game titles, covering what to expect and industry trends.
Hardware Reports: Insights into PC components such as graphics cards, processors, and peripherals that could enhance gaming experiences.
Tips and Tricks: Strategy guides and walkthroughs aiding players to better navigate challenging levels and unlock achievements.
Community Spotlights: Features on gamer cultures, modding communities, and competitive gaming scenes.
The Role of Demo CDs in 2005
In an era before widespread high-speed internet access, demo CDs such as the one included with this issue were highly significant. They gave consumers an opportunity to try games without purchasing, creating a tactile and interactive connection between the gamers and game developers. The inclusion of Empire II on the CD was a strategic move to showcase upcoming titles and drive sales through hands-on experience.
Technical and Artistic Design of Prey
Prey was particularly noted for its cutting-edge graphics engine, which included detailed textures, advanced lighting effects, and realistic physics. The game utilized portals to allow unconventional level design, enabling players to walk on walls and ceilings, adding a fresh complexity to FPS gameplay. The soundtrack and voice acting contributed to an immersive atmosphere, enhancing the narrative depth and emotional engagement with the characters and story.
Legacy and Reception
Upon release, Prey received positive reviews for its originality, innovation, and execution. It influenced future FPS titles by demonstrating how portal-based mechanics could refresh established genres. Meanwhile, the Empire series, including Empire II, maintained a loyal following among strategy enthusiasts for its challenging and rewarding gameplay.
WHAT YOU GET:
This item is for the original media, and includes only the media (ie. CD, floppy ...) UNLESS specifically stated above and/or in the title. If more than just the media is included, it will state which items are (ie. box, manual, etc ). Items that come in a sleeve refer to a generic CD sleeve (typically white) and will be sent with shipping protection to avoid damage during transit. If available, we will also send the front and/or back CD inserts if in stock. If these are important to you, please message us to verify we have them available to send. Please do not assume items are included other than what's stated. Again, ask questions PRIOR to purchasing if you have any concerns.
IMAGES:
All images/pictures are stock photos and are for reference only, mainly to show the type of game you will be getting. Please read "WHAT YOU GET" for what is included with the media. Screenshots may vary based on your own computer system, video card, monitor, etc.
COMPATIBILITY:
Computers are like people, each one is different. Unlike console games, a computer game may install and work flawlessly on one system but may need adjustments on another. This is due to a variety of factors, mainly the OS platform running, video card you have, drivers, protection software installed, etc. Many times manufacturers release updates to games to fix bugs and add enhancements. We would be happy to help get the game going on your computer, but ultimately compatibility issues are the responsibility of the buyer. We suggest going to Google and searching for the name of the game along with the words "system requirements" to determine if your system is suitable. Ultimately, we are not responsible for software compatibility problems or publisher's errors.
PLATFORM:
Stated within the auction is what platform the game will work on (ie. Windows, Mac, Linux...) This is a generic statement and specific platform versions (ie. XP, Vista...) will have to be researched by the buyer. Games that came out PRIOR to XP or higher will not specifically state they will work on that release, but only because they came out before those versions were made. Many, if not most, will work on XP or higher with a few quick adjustments. We provide instructions with all items purchased on how to do this adjustment using the Program Compatibility Wizard. If we find out that an item will definately not work on a specific version, we will state it. For DOS games, you may need to play it with a free DOSbox program if the Program Compatibility Wizard does not work.
64-Bit Windows OS Systems:
For 64-bit Operating Systems, older games most likely will NOT work due to 64-bit systems not being able to run 16-bit programming code (most games prior to 2000). For DOS games, you may need to play it with a free DOSbox program.
Macintosh Systems:
For Macintosh programs, most older games will need to be run in Classic Environment if you have a MAC OS X 10.0 - 10.4 version. Please research Google on how to do this, or send us a message for information prior to purchasing. If your MAC OS system doesn't support Classic Environment (ie. MAC OS X 10.5 or Higher OR Intel Macs), you will have to try running it using the free program called SheepShaver, but compatibility is not ensured. Please research prior to purchasing or ask questions.
MEDIA FORMAT:
Please verify you have the required hardware in order to use the specified media (ie. CD, DVD, floppy drives, etc.) If the item comes as a floppy disc, make sure you have either the needed 3.5" floppy drive or the bigger and older 5.25" floppy drive.
RECOMMENDATIONS FOR A SMOOTH PURCHASE:
Ask questions PRIOR to purchasing an order to avoid any confusion.
Be patient if there are problems during installation or gameplay. Typically someone else has
already ran into that problem and has listed a solution online. Contact us and we will do our best to help.
Be sure to update your video card drivers and search for updates to the game from the manufacturer.
This item is for the original media, and includes only the media (ie. CD, floppy ...) UNLESS specifically stated above and/or in the title. If more than just the media is included, it will state which items are (ie. box, manual, etc ). Items that come in a sleeve refer to a generic CD sleeve (typically white) and will be sent with shipping protection to avoid damage during transit. If available, we will also send the front and/or back CD inserts if in stock. If these are important to you, please message us to verify we have them available to send. Please do not assume items are included other than what's stated. Again, ask questions PRIOR to purchasing if you have any concerns.
IMAGES:
All images/pictures are stock photos and are for reference only, mainly to show the type of game you will be getting. Please read "WHAT YOU GET" for what is included with the media. Screenshots may vary based on your own computer system, video card, monitor, etc.
COMPATIBILITY:
Computers are like people, each one is different. Unlike console games, a computer game may install and work flawlessly on one system but may need adjustments on another. This is due to a variety of factors, mainly the OS platform running, video card you have, drivers, protection software installed, etc. Many times manufacturers release updates to games to fix bugs and add enhancements. We would be happy to help get the game going on your computer, but ultimately compatibility issues are the responsibility of the buyer. We suggest going to Google and searching for the name of the game along with the words "system requirements" to determine if your system is suitable. Ultimately, we are not responsible for software compatibility problems or publisher's errors.
PLATFORM:
Stated within the auction is what platform the game will work on (ie. Windows, Mac, Linux...) This is a generic statement and specific platform versions (ie. XP, Vista...) will have to be researched by the buyer. Games that came out PRIOR to XP or higher will not specifically state they will work on that release, but only because they came out before those versions were made. Many, if not most, will work on XP or higher with a few quick adjustments. We provide instructions with all items purchased on how to do this adjustment using the Program Compatibility Wizard. If we find out that an item will definately not work on a specific version, we will state it. For DOS games, you may need to play it with a free DOSbox program if the Program Compatibility Wizard does not work.
64-Bit Windows OS Systems:
For 64-bit Operating Systems, older games most likely will NOT work due to 64-bit systems not being able to run 16-bit programming code (most games prior to 2000). For DOS games, you may need to play it with a free DOSbox program.
Macintosh Systems:
For Macintosh programs, most older games will need to be run in Classic Environment if you have a MAC OS X 10.0 - 10.4 version. Please research Google on how to do this, or send us a message for information prior to purchasing. If your MAC OS system doesn't support Classic Environment (ie. MAC OS X 10.5 or Higher OR Intel Macs), you will have to try running it using the free program called SheepShaver, but compatibility is not ensured. Please research prior to purchasing or ask questions.
MEDIA FORMAT:
Please verify you have the required hardware in order to use the specified media (ie. CD, DVD, floppy drives, etc.) If the item comes as a floppy disc, make sure you have either the needed 3.5" floppy drive or the bigger and older 5.25" floppy drive.
RECOMMENDATIONS FOR A SMOOTH PURCHASE:
SHIPPING:
We typically ship all items out within 1-2 business days after payment is received. In regards to the stated shipping and handling, remember that these costs include more than just postage.
International buyers please email/chat with us to determine if you are eligible for shipping of a specific product. If you are, then international buyers not shipping to an address within the U.S. can expect their orders to take anywhere from 5 days to 4 weeks to be received, depending on how fast/well USPS is moving. Additionally, international orders typically have to go through governmental customs, which can delay the arrival process. Import duties, taxes, and charges are not included in the item price or shipping cost. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to buying. Customs fees are normally charged by the shipping company or collected when you pick the item up. These fees are not additional shipping charges.
We typically ship all items out within 1-2 business days after payment is received. In regards to the stated shipping and handling, remember that these costs include more than just postage.
International buyers please email/chat with us to determine if you are eligible for shipping of a specific product. If you are, then international buyers not shipping to an address within the U.S. can expect their orders to take anywhere from 5 days to 4 weeks to be received, depending on how fast/well USPS is moving. Additionally, international orders typically have to go through governmental customs, which can delay the arrival process. Import duties, taxes, and charges are not included in the item price or shipping cost. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to buying. Customs fees are normally charged by the shipping company or collected when you pick the item up. These fees are not additional shipping charges.








