Icewind Dale w/ Bonus CD
Icewind Dale w/ Bonus CD PC CD fight human elf dwarf role-playing game + extras!
Game
Windows
Bioware
2000
CD
$3.48
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Icewind Dale w/ Bonus Material CD
The fate of the Forgotten Realms is once again in your hands as you make your way through the northern region of Faer?n, known as Icewind Dale. The environment is a harsh wasteland where "nature, first and foremost, rules." The inhabitants are those who, for their own myriad reasons, seek to settle and explore the rugged frontier.
Your adventure begins in the town of Easthaven which is nestled in the foothills of the Spine of the World, an imposing range of jagged peaks. You and your party must travel from Easthaven, through the mountains, to reach Kuldahar which has been troubled by a recent influx of disturbances. In Kuldahar, you discover that these disturbances are more than mere happenstance and it becomes your mission to root out the evil that threatens the North, Faer?n and world of Abeir-Toril itself.
Icewind Dale offers two modes of play: solo (you create and control your own party) or multiplayer (each player controls one or more characters). Your first step is to create your party of up to six adventurers. In a detailed, multi-step process, you control the selection of each party member's gender, portrait, race, class, ability scores, alignment, proficiencies, appearance, biography and name.
While some steps are quick and easy (gender, portrait, appearance), others require more thought and time to ensure that each party member complements the team and offers unique skills that could prove essential to your survival. Race (human, elf, half-elf, dwarf, gnome or halfling) attributes can affect proficiency in certain classes (warrior, priests, rogues, wizards).
For example, a halfling thief comes with a natural +15 Stealth modifier while dwarves have none. Dwarves, on the other hand, have a +15 Detect Traps modifier and halflings have only +5. So, the race you select can have direct consequences on your character's abilities.
Icewind Dale's characters and calendar are based on Advanced Dungeons & Dragons rules and measures. The manual contains detailed explanations that are useful to those who are completely new to this type of gameplay or to anyone who just need a quick refresher.
Multiplayer mode differs from solo play mainly in the number of characters (out of six) you control. It also offers chat options that let you type messages to your companions as you play. The game creator decides what levels of control (view options, area transitions, money, dialogue triggers, party leadership, pause control, player removal, character modification) other players have when they join the game.
In either solo or multiplayer modes, you control the characters you created through the user-friendly mouse, window, button and menu interface. The left menu buttons let you access the Game Screen, Maps, Journal, Inventory, Character Records, Mage Spell Book, Priest Spell Scroll, Options and Party Formation/Character Arbitration screens. The bottom menu buttons control character actions (Defend, Talk, Fight, Use Items/Special Abilities) as well as the Clock and Rest controls.
The right menu buttons offer the AI On/Off and Select All switches and the character portraits, which, through hit points and color, reflect the character's individual health states. Certain frequently used screens and functions such as Inventory, Quick Save/Load and so on are also assigned hotkeys on the keyboard.
Holding the mouse over items triggers Action Cursors which help identify how the selected area or item can be used, whether it be accessibility (e.g., locations open or closed to characters) or actions (e.g., unlock or attack).
Moving through the world is as simple as selecting one or more of your party members, then clicking on the screen with your mouse. By scrolling the screen, you can select a path for your party to follow. You can also click on a location on another screen area (by scanning a map of explored territory) and direct your characters to make their own way using AI path finding.
Combat takes place in real time and closely follows the AD&D rule system. This means each character and monster is on an independent, seven-second personal initiative round. Factors such as weapon speed, spell-casting time and character attack bonuses determine exactly when the character will attack or be attacked within the round.
Ability modifiers, armor and magical items can enhance or detract from your characters' or enemies' abilities. Similarly, these rules use character attributes to determine all aspects of the game such as damage taken, spells learned and level-ups. When your character learns or accomplishes something, they gain experience that lets them progress to the next experience level that comes with increased hit points and occasional enhanced abilities.
Icewind Dale is a role-playing game that follows a story composed of seven chapter levels replete with numerous quests and adventures. The tale, within the AD&D timeline, predates the Baldur's Gate adventure which takes place in regions far to the south of the Spine of the World. The characters, weapons and monsters are familiar ones taken from the AD&D world: rangers and wizards, crossbows and two-handed swords, trolls and giants and so forth.
Pausing the game clock not only lets you stop and strategize during battles but also stops the passing of time within the game world.
Bonus Material CD
The Bonus Material CD contains the electronic versions of both the Icewind Dale strategy guide along with the Icewind Dale: Heart of Winter strategy guide. Note that the Icewind Dale: Heart of Winter add-on is sold separately.
For Windows (32-bit Systems) [*Please review compatibility/platform sections in 'What You Get']
The fate of the Forgotten Realms is once again in your hands as you make your way through the northern region of Faer?n, known as Icewind Dale. The environment is a harsh wasteland where "nature, first and foremost, rules." The inhabitants are those who, for their own myriad reasons, seek to settle and explore the rugged frontier.
Your adventure begins in the town of Easthaven which is nestled in the foothills of the Spine of the World, an imposing range of jagged peaks. You and your party must travel from Easthaven, through the mountains, to reach Kuldahar which has been troubled by a recent influx of disturbances. In Kuldahar, you discover that these disturbances are more than mere happenstance and it becomes your mission to root out the evil that threatens the North, Faer?n and world of Abeir-Toril itself.
Icewind Dale offers two modes of play: solo (you create and control your own party) or multiplayer (each player controls one or more characters). Your first step is to create your party of up to six adventurers. In a detailed, multi-step process, you control the selection of each party member's gender, portrait, race, class, ability scores, alignment, proficiencies, appearance, biography and name.
While some steps are quick and easy (gender, portrait, appearance), others require more thought and time to ensure that each party member complements the team and offers unique skills that could prove essential to your survival. Race (human, elf, half-elf, dwarf, gnome or halfling) attributes can affect proficiency in certain classes (warrior, priests, rogues, wizards).
For example, a halfling thief comes with a natural +15 Stealth modifier while dwarves have none. Dwarves, on the other hand, have a +15 Detect Traps modifier and halflings have only +5. So, the race you select can have direct consequences on your character's abilities.
Icewind Dale's characters and calendar are based on Advanced Dungeons & Dragons rules and measures. The manual contains detailed explanations that are useful to those who are completely new to this type of gameplay or to anyone who just need a quick refresher.
Multiplayer mode differs from solo play mainly in the number of characters (out of six) you control. It also offers chat options that let you type messages to your companions as you play. The game creator decides what levels of control (view options, area transitions, money, dialogue triggers, party leadership, pause control, player removal, character modification) other players have when they join the game.
In either solo or multiplayer modes, you control the characters you created through the user-friendly mouse, window, button and menu interface. The left menu buttons let you access the Game Screen, Maps, Journal, Inventory, Character Records, Mage Spell Book, Priest Spell Scroll, Options and Party Formation/Character Arbitration screens. The bottom menu buttons control character actions (Defend, Talk, Fight, Use Items/Special Abilities) as well as the Clock and Rest controls.
The right menu buttons offer the AI On/Off and Select All switches and the character portraits, which, through hit points and color, reflect the character's individual health states. Certain frequently used screens and functions such as Inventory, Quick Save/Load and so on are also assigned hotkeys on the keyboard.
Holding the mouse over items triggers Action Cursors which help identify how the selected area or item can be used, whether it be accessibility (e.g., locations open or closed to characters) or actions (e.g., unlock or attack).
Moving through the world is as simple as selecting one or more of your party members, then clicking on the screen with your mouse. By scrolling the screen, you can select a path for your party to follow. You can also click on a location on another screen area (by scanning a map of explored territory) and direct your characters to make their own way using AI path finding.
Combat takes place in real time and closely follows the AD&D rule system. This means each character and monster is on an independent, seven-second personal initiative round. Factors such as weapon speed, spell-casting time and character attack bonuses determine exactly when the character will attack or be attacked within the round.
Ability modifiers, armor and magical items can enhance or detract from your characters' or enemies' abilities. Similarly, these rules use character attributes to determine all aspects of the game such as damage taken, spells learned and level-ups. When your character learns or accomplishes something, they gain experience that lets them progress to the next experience level that comes with increased hit points and occasional enhanced abilities.
Icewind Dale is a role-playing game that follows a story composed of seven chapter levels replete with numerous quests and adventures. The tale, within the AD&D timeline, predates the Baldur's Gate adventure which takes place in regions far to the south of the Spine of the World. The characters, weapons and monsters are familiar ones taken from the AD&D world: rangers and wizards, crossbows and two-handed swords, trolls and giants and so forth.
Pausing the game clock not only lets you stop and strategize during battles but also stops the passing of time within the game world.
Bonus Material CD
The Bonus Material CD contains the electronic versions of both the Icewind Dale strategy guide along with the Icewind Dale: Heart of Winter strategy guide. Note that the Icewind Dale: Heart of Winter add-on is sold separately.
For Windows (32-bit Systems) [*Please review compatibility/platform sections in 'What You Get']
WHAT YOU GET:
This item is for the original media, and includes only the media (ie. CD, floppy ...) UNLESS specifically stated above and/or in the title. If more than just the media is included, it will state which items are (ie. box, manual, etc ). Items that come in a sleeve refer to a generic CD sleeve (typically white) and will be sent with shipping protection to avoid damage during transit. If available, we will also send the front and/or back CD inserts if in stock. If these are important to you, please message us to verify we have them available to send. Please do not assume items are included other than what's stated. Again, ask questions PRIOR to purchasing if you have any concerns.
IMAGES:
All images/pictures are stock photos and are for reference only, mainly to show the type of game you will be getting. Please read "WHAT YOU GET" for what is included with the media. Screenshots may vary based on your own computer system, video card, monitor, etc.
COMPATIBILITY:
Computers are like people, each one is different. Unlike console games, a computer game may install and work flawlessly on one system but may need adjustments on another. This is due to a variety of factors, mainly the OS platform running, video card you have, drivers, protection software installed, etc. Many times manufacturers release updates to games to fix bugs and add enhancements. We would be happy to help get the game going on your computer, but ultimately compatibility issues are the responsibility of the buyer. We suggest going to Google and searching for the name of the game along with the words "system requirements" to determine if your system is suitable. Ultimately, we are not responsible for software compatibility problems or publisher's errors.
PLATFORM:
Stated within the auction is what platform the game will work on (ie. Windows, Mac, Linux...) This is a generic statement and specific platform versions (ie. XP, Vista...) will have to be researched by the buyer. Games that came out PRIOR to XP or higher will not specifically state they will work on that release, but only because they came out before those versions were made. Many, if not most, will work on XP or higher with a few quick adjustments. We provide instructions with all items purchased on how to do this adjustment using the Program Compatibility Wizard. If we find out that an item will definately not work on a specific version, we will state it. For DOS games, you may need to play it with a free DOSbox program if the Program Compatibility Wizard does not work.
64-Bit Windows OS Systems:
For 64-bit Operating Systems, older games most likely will NOT work due to 64-bit systems not being able to run 16-bit programming code (most games prior to 2000). For DOS games, you may need to play it with a free DOSbox program.
Macintosh Systems:
For Macintosh programs, most older games will need to be run in Classic Environment if you have a MAC OS X 10.0 - 10.4 version. Please research Google on how to do this, or send us a message for information prior to purchasing. If your MAC OS system doesn't support Classic Environment (ie. MAC OS X 10.5 or Higher OR Intel Macs), you will have to try running it using the free program called SheepShaver, but compatibility is not ensured. Please research prior to purchasing or ask questions.
MEDIA FORMAT:
Please verify you have the required hardware in order to use the specified media (ie. CD, DVD, floppy drives, etc.) If the item comes as a floppy disc, make sure you have either the needed 3.5" floppy drive or the bigger and older 5.25" floppy drive.
RECOMMENDATIONS FOR A SMOOTH PURCHASE:
Ask questions PRIOR to purchasing an order to avoid any confusion.
Be patient if there are problems during installation or gameplay. Typically someone else has
already ran into that problem and has listed a solution online. Contact us and we will do our best to help.
Be sure to update your video card drivers and search for updates to the game from the manufacturer.
This item is for the original media, and includes only the media (ie. CD, floppy ...) UNLESS specifically stated above and/or in the title. If more than just the media is included, it will state which items are (ie. box, manual, etc ). Items that come in a sleeve refer to a generic CD sleeve (typically white) and will be sent with shipping protection to avoid damage during transit. If available, we will also send the front and/or back CD inserts if in stock. If these are important to you, please message us to verify we have them available to send. Please do not assume items are included other than what's stated. Again, ask questions PRIOR to purchasing if you have any concerns.
IMAGES:
All images/pictures are stock photos and are for reference only, mainly to show the type of game you will be getting. Please read "WHAT YOU GET" for what is included with the media. Screenshots may vary based on your own computer system, video card, monitor, etc.
COMPATIBILITY:
Computers are like people, each one is different. Unlike console games, a computer game may install and work flawlessly on one system but may need adjustments on another. This is due to a variety of factors, mainly the OS platform running, video card you have, drivers, protection software installed, etc. Many times manufacturers release updates to games to fix bugs and add enhancements. We would be happy to help get the game going on your computer, but ultimately compatibility issues are the responsibility of the buyer. We suggest going to Google and searching for the name of the game along with the words "system requirements" to determine if your system is suitable. Ultimately, we are not responsible for software compatibility problems or publisher's errors.
PLATFORM:
Stated within the auction is what platform the game will work on (ie. Windows, Mac, Linux...) This is a generic statement and specific platform versions (ie. XP, Vista...) will have to be researched by the buyer. Games that came out PRIOR to XP or higher will not specifically state they will work on that release, but only because they came out before those versions were made. Many, if not most, will work on XP or higher with a few quick adjustments. We provide instructions with all items purchased on how to do this adjustment using the Program Compatibility Wizard. If we find out that an item will definately not work on a specific version, we will state it. For DOS games, you may need to play it with a free DOSbox program if the Program Compatibility Wizard does not work.
64-Bit Windows OS Systems:
For 64-bit Operating Systems, older games most likely will NOT work due to 64-bit systems not being able to run 16-bit programming code (most games prior to 2000). For DOS games, you may need to play it with a free DOSbox program.
Macintosh Systems:
For Macintosh programs, most older games will need to be run in Classic Environment if you have a MAC OS X 10.0 - 10.4 version. Please research Google on how to do this, or send us a message for information prior to purchasing. If your MAC OS system doesn't support Classic Environment (ie. MAC OS X 10.5 or Higher OR Intel Macs), you will have to try running it using the free program called SheepShaver, but compatibility is not ensured. Please research prior to purchasing or ask questions.
MEDIA FORMAT:
Please verify you have the required hardware in order to use the specified media (ie. CD, DVD, floppy drives, etc.) If the item comes as a floppy disc, make sure you have either the needed 3.5" floppy drive or the bigger and older 5.25" floppy drive.
RECOMMENDATIONS FOR A SMOOTH PURCHASE:
SHIPPING:
We typically ship all items out within 1-2 business days after payment is received. In regards to the stated shipping and handling, remember that these costs include more than just postage.
International buyers please email/chat with us to determine if you are eligible for shipping of a specific product. If you are, then international buyers not shipping to an address within the U.S. can expect their orders to take anywhere from 5 days to 4 weeks to be received, depending on how fast/well USPS is moving. Additionally, international orders typically have to go through governmental customs, which can delay the arrival process. Import duties, taxes, and charges are not included in the item price or shipping cost. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to buying. Customs fees are normally charged by the shipping company or collected when you pick the item up. These fees are not additional shipping charges.
We typically ship all items out within 1-2 business days after payment is received. In regards to the stated shipping and handling, remember that these costs include more than just postage.
International buyers please email/chat with us to determine if you are eligible for shipping of a specific product. If you are, then international buyers not shipping to an address within the U.S. can expect their orders to take anywhere from 5 days to 4 weeks to be received, depending on how fast/well USPS is moving. Additionally, international orders typically have to go through governmental customs, which can delay the arrival process. Import duties, taxes, and charges are not included in the item price or shipping cost. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to buying. Customs fees are normally charged by the shipping company or collected when you pick the item up. These fees are not additional shipping charges.